Audio Engineer

The Multiplayer Guys are looking for experienced Audios Engineers with strong commercial experience of developing games with at least two successfully published titles. We’re working on some of the coolest games on the planet right now, with new projects flooding into the studio, including the world biggest multiplayer games and a next generation console MMO RPG.

What you’ll be doing

  • Architect and implement audio systems and features from the ground up
  • Refine systems throughout the development cycle of the project
  • Collaborate with sound designers, artists, designers and other engineers for feature development
  • Code to clearly defined performance and memory usage specs
  • Other duties as assigned

What we’re looking for

  • Familiarity with Wwise audio middleware
  •  Previous experience of software development
  •  Robust programming skills/experience in C++
  •  Solid architecture, system design, and analytical skills
  •  Self-motivated and energetic team player with a strong work ethic and cooperative attitude
  •  Experience with multi-threaded programming
  •  Excellent math skills
  •  Strong communication skills
  •  Ability to write clear, maintainable, portable code
  •  Strong debugging skills